I'd say graveyards, but I think they would eventually wind up taking way too much space over long playthroughs.Īll of the Bethesda games since Morrowind have featured respawning enemies and organic containers.
Doing it this way could ensure the engine could keep track of existing Settlers after they died, if it needs to for whatever reason. That way each 'urn' would display the name of the Settler when you moused over it. Wouldn't be too hard to create a nice, random naming system for Settlers, either. As your settlers died, the 3-day (7-day?) clean-up would result in bodies being replaced with another 'urn' on the rack.
I would love to see the ability to build cremation furnaces and a rack that would populate with urns, vases, or small boxes of ashes.
There was something very emotional about that. If an NPC died, their grave would appear in the crypt with a name plaque and everything. I hope they add in something like the crypt system in Skyrim.